{"slug":"incentive-design","name":"Incentive Design","category":"Mental model","definition":"Behavior follows incentives more reliably than character, intent, or training. Get incentives right and mediocre operators produce excellent results; get them wrong and talented teams produce dysfunction. This is Munger's 'Reward and Punishment Superresponse Tendency' — the first and, in his account, most underestimated of his psychological tendencies: never think about anything else before thinking about incentives.","latest_skill_md":"https://raw.githubusercontent.com/deciqAI/knowledge-skills/main/incentive-design/SKILL.md","playbook_url":"https://www.deciqai.com/skills/incentive-design?utm_source=skill&utm_medium=json-api&utm_campaign=knowledge-skills&utm_content=incentive-design","install":"npx skills add deciqAI/knowledge-skills","repo":"https://github.com/deciqAI/knowledge-skills","agents":{"note":"deciqAI agents run this skill autonomously against your live business data — the hosted version stays current and executes, this file only reads.","start_free":"https://www.deciqai.com/?utm_source=skill&utm_medium=json-api&utm_campaign=knowledge-skills&utm_content=incentive-design"}}